C12ds download




















This was a collection of uncompressed agent files, and an entire metaroom layout consisting of rooms plotted by hand this was before the Room Editor became available. There was a slow period of around a year. This is when Clucky entered the project. The project went through several ups and downs depending on the availability of people on the team.

On Boxing Day 26th December , the public beta was released. Work slowed to a crawl as members became fewer and fewer; however, the persistence of Clucky and Lacota has kept the project going. This also makes the agent list scroll faster, although care should be taken not to scrolls through it too quickly.

On faster machines, running the game on fast ticks can sometimes cause divide by zero errors, this stops that. I have placed this in Recommended for now as the project is still in beta, and thus it might break stuff. Installation is a little involved, so I will pass you over to the lovely C-Rex , who has a video guide on how to get this installed:. This is useful as baby Creatures, in particular, are very susceptible to drowning themselves trying to retrieve these toys.

This tool also allows you to place a barrier on the other end of this level, stopping Creatures from dropping into the pond as well. If you wish, you can also make more treehouse tables as well. Because why not? They can also produce a Home Smell and can be set to incubation temperatures. Do be careful, as it is possible to overheat your creatures with this tool! Once the Creature has been sent to sleep by it once, there appears to be a significant delay before it can be affected by it again.

The names are taken from lists of names which can be configured. These tools will automatically collect them for you, based on player set parameters. They also fold up into toy balls, because why not?!

Will not flood your world with toys unless the hand wills it so but makes it easy to add toys at a whim. Also works in a docked world. Originally part of Children of Capillata , this is a link to the vendor-specific files. This can help keep a regular backup of a world in case of crashing, however, this can result in a game that is saving A LOT in large populations, and can, in fact, backfire if an event happens just as an error occurs.

I would make sure your world is relatively stable first before using it. This tool allows you to extract blood from one Creature, and inject it into another. Essentially a portable, non-fatal splicing machine. This is a powerful tool that can make massive, irreversible changes to worlds, so be careful!

Some rooms will require this to function properly due to incorrect setup. Very useful for Wolfling Runs! As far as I am aware these Creatures are made by randomly splicing Creatures together based on installed Genetics.

It can create rain, clouds, snow and sunshine, each of which will have an actual effect on the room it is in. The vast number of changes and improvements made with these breeds is staggering, building on years of gengineers fixing and tweaking the genetics of Creatures. The essential parts of this pack are the official breed replacements. Most of the creatures in this pack will require the originals to have been installed in order to utilise the correct sprites.

You will need to install C12DS in order for the correct sprites to appear. An interesting breed for sure, but definitely more work! The originals are needed for sprites, but these come with an option for winged Draconians! Essential C3 Coconots : Coconots provide a valuable source of food in the Marine Terrarium, and if left long enough leave a little surprise!

This tree grows fruit, which can be plucked or knocked off. It will also produce a kind of food, which can be handy for wandering Creatures. These critters are also edible at all life stages. They eat seeds to grow and can themselves be eaten, as well as their eggs.

Designed for use with the Water Weed agent further down this list. Requires the Hardman Norn Pack to function. It does produce a lot of seeds as a result though, a great source of starch. This section of the guide focuses on extra food that a player may find useful or interesting. PS1 Norns. A genetic breed of norns that look like the PS1 and Raised in Space game norns. Patch 2. Run this patch second.

Startup music Disabler. Replace the file with that given in the zip, there is a backup included for if you change your mind.

Currently only Lacota and Clucky are working on the project. Started July 12th , C12DS was Lacota's dream, brought on by a conversation with Hex , who had expressed her distaste for the gloom of the Docking Station artwork. The first three months of the project were led by Lacota and Apollo , completing what was then called the "Beta 1".

This was a collection of uncompressed agent files, and an entire metaroom layout consisting of rooms plotted by hand this was before the Room Editor became available.

There was a slow period of around a year. This is when Clucky entered the project. The project went through several ups and downs depending on the availability of people on the team.



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